SAMAS Models

Basic SAMAS Model Statistics
Armor Bonus: +7 (including size penalty)

-14 to Hide

-10 Skill Check penalty

Additional HP: 100

Purchase DC: 49 (~$10M-equivalent)

Legality: Military (+3 to Purch. DC without permit)

Flying Speed: 150ft

Maneuver Class: Average

Sensors: Additionals:
 * Class II (d20:F pp 157-158)


 * Life Support System

Weapons: Carrying Capacity:
 * Chaingun (d20:F p 163) - Rt. Hand
 * Mini-Missile Launcher (d20:F p 161) - Lt. Arm
 * Legs have no slots used; can use these for anything up to rifle size

PA-06A Old-Style SAMAS
Use "Basic" statistics as listed above.

PA-06S Security SAMAS

 * Substitute Bastion Tactical Shield (d20:F p 159) for Mini-Missile Launcher
 * Add Anti-Shock Array (d20:F p 160)
 * Add Shock Rod (d20:F p 161) to Lt. Hand

Changes from base stats:

Armor Bonus: +15

Resistances:


 * Electricity 20
 * Fire 10

Purchase DC: 48

Restriction: Mil (+3)

Weapons:


 * Chaingun - Rt. Hand (as base)
 * Shock Rod - Lt. Hand

PA-07A Light SAMAS
Changes from base stats:
 * Add Chaff (d20:FT)
 * Add Flares (d20:FT)
 * Add Thrusters (d20:FT) (one slot each arm)
 * Add Dexterity Booster (d20:FT)

Maneuver Class: Good

Add +2 to operator's Dexterity

PA-07S Scout SAMAS
In addition to PA-07A changes...


 * Substitute Stealth Armor (d20:FT)
 * Substitute Class III Sensor Suite (d20:F)
 * Add Laser Painter (d20:FT)
 * Add Sensor Baffler (d20:FT)
 * Add Chameleonic Coating (d20:FT)
 * Add Stealth Suite (d20:F)

Changes from base stats:

Armor Bonus: 4

+6 to Hide

-6 Skill Check Penalty

Maneuver Class: Good

Sensors:


 * Class III

Purchase DC: 52

Add +2 to operator's Dexterity