Statistics & References: List of Approved Races

NOTE: All characters other than standard humans start with one less feat than specified in d20M. The game is calibrated to all-human parties; therefore the baseline is written for the extra human feat built in.

Standard Human
Roll 3d6 for all attributes.

Psi-Stalker

 * +2 Dexterity, +2 Wisdom, -2 Charisma
 * Medium
 * Psionic: Characters start with the feat Wild Talent (Detect Psionics) and two additional talents of Level 2 or lower from the Telepath tree.
 * Magehunter: Character involuntarily Detects Magic as the spell of the same name as a supernatural ability with a radius of 50 feet plus five feet per character level.


 * Any melee attack the character inflicts on a magic user or psionic behaves as a level-draining attack (Fort save DC of 15+psi-stalker's level). The psi-stalker must consume at least one character level from a mage or psychic per week or starvation (as per normal human after three days) sets in.


 * +2 racial bonus on Perception and Stealth
 * +2 racial bonus on saving throws against illusions
 * ECL: +1

True Atlantean
Consult the GM before building one of these characters.


 * +2 Strength, +2 Dexterity, +2 Intelligence, +2 Wisdom, +4 Charisma.
 * Medium
 * Base land speed is 30 feet.
 * Low-Light Vision
 * +2 racial bonus on saving throws against poisons.
 * +2 racial bonus on Perception and Search.
 * +4 racial bonus on three skills chosen among Knowledge (any one), Craft (any one) or Appraise.
 * Automatic Languages: Atlantean, Greek, one modern of choice
 * ECL: +3

Canine

 * Use Overt Canine Moreau statistics from d20M with following changes:
 * Character starts with the feat Wild Talent (Detect Psionics) and Detect Magic as a supernatural ability with a radius of 20 feet plus 5 feet per character level.
 * Character starts with either Improved Hearing or Improved Scent as a starting ability; they may purchase the other as a feat at first level only.

Feline

 * Use Overt Feline Moreau statistics from d20M with following changes:
 * Character starts with the feat Wild Talent, restricted to a zero-level power in the Psychic Agent tree (d20UA).
 * Character starts with either Improved Hearing or the feat Acrobatic as a starting ability; they may purchase the other as a feat (Improved Hearing at first level only).

Mustelid (Weasel-family derivative)

 * +4 Dexterity, +2 Constitution, -4 Charisma, -2 Wisdom
 * Character abilities vary by species derivation:
 * Badger gains movement type Burrowing (10ft/rd), surface move speed 20, and bonus feat Heroic Surge (d20M)
 * Weasel gains movement type Burrowing (10ft/rd) and Poor Sight feature
 * Wolverine gains Berserker Rage as D&amp;D Barbarian of same class level.
 * All races of this group have poor vision.

Primate

 * Use Overt Ape Moreau statistics from d20M.

Suid (Swine derivative)

 * +4 Constitution, +2 Strength, -4 Charisma, -2 Dexterity
 * Character starts with Poor Sight, Improved Scent
 * Character starts with Toughness feat.

Ursine

 * Use Overt Bear Moreau statistics from d20M.