"Bat" Power Armor

Background
The "Bat" power armor is directly descended from the Old American SAMAS battle armor, as found and evaluated in the ruins of Tolkeen by collectors from Atlantis. It has just begun to enter proper production, and few of the major Kittani war-leaders have accepted it yet. As a result, it is more likely to be found in the hands of small mercenary units with less to lose and more to prove.

Tactics
The Kittani are among the smartest fighters on Earth; very rarely do they ever fight as individuals, but rather as units. The Bat is used in much the same way as the SAMAS for the Coalition, to ensure local air superiority, and typically appears in flights of four. They typically use their superior sensor systems to detect opponents at range, and close for hand-to-hand combat only as a last-ditch effort. Generally, if Bat armor is sighted, there is a well-defended ground base within an hour or two of flight time.

Statistics
Chassis: Large Asault Mecha

Superstructure: Hardness 15

Armor Bonus: +10

Armor Penalty: -10

Ground Speed: 30 ft/rd

Air Speed: 200 ft/rd (Average)
 * Ramjet Thruster Boots
 * Jet-Assist Wings

Equipment:
 * Class III Sensor Suite
 * Oracle-III Targeting Suite (+3 equipment bonus to strike)
 * Light Fortification
 * Structural Enhancement III (300 HP total)

Armament:
 * Seeker Missile (4 missiles, R.I. 300ft, damage by warhead, +1 to strike)
 * Typhoon Laser Cannon (R.I. 100ft, 10d6 fire)